<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Go Jay Devlog - itch.io</title><link>https://craun.itch.io/gojay</link><description>Immersive flight sim, strand-type delivery game.</description><item><guid>https://craun.itch.io/gojay/devlog/1577609/go-dj-putting-the-game-on-the-demo-map</guid><title>Go DJ - Putting the Game on the Demo Map</title><link>https://craun.itch.io/gojay/devlog/1577609/go-dj-putting-the-game-on-the-demo-map</link><pubDate>Tue, 07 Jul 2026 17:08:49 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4MzQ4ODc1LnBuZw==/400x224%23c/m65ohi.png"/><p>I&#039;ve been working on so much programming for this game and from tutorial to the final moments of the demo, the code works. Now I&#039;m trying to package it up into a nice map. I&#039;ve been working mostly in...</p>]]></description></item><item><guid>https://craun.itch.io/gojay/devlog/1569069/go-dj-nearly-demo-complete</guid><title>Go DJ - Nearly Demo Complete.</title><link>https://craun.itch.io/gojay/devlog/1569069/go-dj-nearly-demo-complete</link><pubDate>Tue, 30 Jun 2026 02:12:36 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4MTk0MTE1LnBuZw==/400x224%23c/9uNxSS.png"/><p>Things are going super well, getting close to putting in some real character portraits instead of these placeholders so if for some reason you like the Ban portrait, don&#039;t get used to it. One big impr...</p>]]></description></item><item><guid>https://craun.itch.io/gojay/devlog/1555225/go-dj-pink-bubble-space</guid><title>Go DJ - Pink Bubble Space</title><link>https://craun.itch.io/gojay/devlog/1555225/go-dj-pink-bubble-space</link><pubDate>Tue, 16 Jun 2026 01:56:21 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3ODk5MDc0LnBuZw==/400x224%23c/3lx%2BS0.png"/><p>So I&#039;ve completed the data side of BubbleSpace and I think this will work perfectly, but there&#039;s only one way to tell. Flying around you can see the &quot;Minima and Maxima&quot; measurements create dramatic re...</p>]]></description></item><item><guid>https://craun.itch.io/gojay/devlog/1547795/go-dj-the-flow-is-starting</guid><title>Go DJ - The Flow is Starting</title><link>https://craun.itch.io/gojay/devlog/1547795/go-dj-the-flow-is-starting</link><pubDate>Mon, 08 Jun 2026 16:13:04 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3NzUwMDgxLnBuZw==/400x224%23c/gKViMy.png"/><p>I shared the new character rig on Friday and since then I&#039;ve been trying to pull all of this prototype stuff into a cohesive style. I&#039;m getting there with the materials thankfully. For terrain I built...</p>]]></description></item><item><guid>https://craun.itch.io/gojay/devlog/1546390/go-dj-new-character-model-and-ui</guid><title>Go DJ - New Character Model and UI</title><link>https://craun.itch.io/gojay/devlog/1546390/go-dj-new-character-model-and-ui</link><pubDate>Sun, 07 Jun 2026 01:39:26 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3NzE5NDMzLnBuZw==/400x224%23c/RQVQNQ.png"/><p>Special 06 / 06 / 26 announcement. Made some solid progress last week, the new bird is all rigged up with a custom animation blueprint and I got rid of the old crosshair UI interaction. I was on a Gam...</p>]]></description></item><item><guid>https://craun.itch.io/gojay/devlog/1540855/go-dj-foundations-established</guid><title>Go DJ - Foundations Established</title><link>https://craun.itch.io/gojay/devlog/1540855/go-dj-foundations-established</link><pubDate>Mon, 01 Jun 2026 13:19:01 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3NjEyNDk1LnBuZw==/400x224%23c/adxNNx.png"/><p>Alright sorry for 1 week off the devlog it was just so busy that I forgot to post. After my last post on defining a visual style I went through and tuned the cel shaded PPV to my liking and I&#039;m happy...</p>]]></description></item><item><guid>https://craun.itch.io/gojay/devlog/1527102/go-dj-solidifying-style</guid><title>Go DJ - Solidifying Style</title><link>https://craun.itch.io/gojay/devlog/1527102/go-dj-solidifying-style</link><pubDate>Mon, 18 May 2026 16:58:23 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3MzM4MTcwLnBuZw==/400x224%23c/nsl2Ki.png"/><p>I made a ton of progress last week working on the world and clearing up some old bad references. I decided that, before continuing with the visual aesthetic of the project, that I wanted to try a cel-...</p>]]></description></item><item><guid>https://craun.itch.io/gojay/devlog/1521018/go-dj-initial-devlog</guid><title>Go DJ - Initial Devlog</title><link>https://craun.itch.io/gojay/devlog/1521018/go-dj-initial-devlog</link><pubDate>Mon, 11 May 2026 20:10:14 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3MjExOTk4LnBuZw==/400x224%23c/N0IAIj.png"/><p>I&#039;m starting this Devlog to share a project I&#039;ve had in the works for a few months. I&#039;ve always dreamed of a good bird-based video game and never found anything super great. Flight simulators are too...</p>]]></description></item></channel></rss>